• Menu
  • Skip to right header navigation
  • Skip to main content
  • Skip to primary sidebar

DigiBanker

Bringing you cutting-edge new technologies and disruptive financial innovations.

  • Home
  • Pricing
  • Features
    • Overview Of Features
    • Search
    • Favorites
  • Share!
  • Log In
  • Home
  • Pricing
  • Features
    • Overview Of Features
    • Search
    • Favorites
  • Share!
  • Log In

Microsoft’s new open-source AI model create podcasts and other audio generates four distinct voices for up to 90 minutes; includes research only licensing and watermarking safeguards

September 3, 2025 //  by Finnovate

Microsoft has released VibeVoice, a new open-source AI model that lets users create podcasts and other audio — a counter to Google’s popular NotebookLM. Microsoft’s text-to-speech model can generate four voices and up to 90 minutes of podcast-quality speech. NotebookLM can do two voices. Additionally, VibeVoice reads and organizes text while NotebookLM ingests documents and turns them into two-person podcasts. Users can also query and get document summaries, according to tech firm Hugging Face. That means VibeVoice doesn’t try to understand the text but rather performs it audibly, ostensibly to replace a recording studio. VibeVoice runs on 1.5 billion parameters, relatively small for a model capable of sustaining dialogue across multiple speakers. It was trained using Alibaba’s open-source Qwen2.5, a large language model that helps orchestrate natural turn-taking and contextually aware speech patterns during dialogues. Microsoft claims this means VibeVoice can produce fluid conversations among four voices and yet maintain each voice’s distinct characteristics, even in longer conversations. Potential research applications of VibeVoice include the following: Prototyping podcasts and training content: Creators could generate mock podcasts, panel discussions or training modules with multiple AI voices. Instead of hiring four voice actors to test dialogue flow, users can create a synthetic version in minutes using text. Accessibility and education: Educational material, textbooks or research papers could be turned into long-form audio with distinct narrators. This could help people who learn better by listening, or make dense material more engaging. Game and media development: Game developers or storytellers could use VibeVoice to prototype dialogue between characters. Because it handles four speakers, you can stage a full in-game conversation without recording sessions.

Read Article

Category: AI & Machine Economy, Innovation Topics

Previous Post: « Embedded payments are seeing rising adoption in the parking sector through AI-recognition tech that lets customers just drive in and scan a QR code to enter their credit card information the first time they park, with automatic vehicle identification and charges applied on subsequent trips

Copyright © 2025 Finnovate Research · All Rights Reserved · Privacy Policy
Finnovate Research · Knyvett House · Watermans Business Park · The Causeway Staines · TW18 3BA · United Kingdom · About · Contact Us · Tel: +44-20-3070-0188

We use cookies to provide the best website experience for you. If you continue to use this site we will assume that you are happy with it.