Coinbase has integrated Apple Pay as a payment method for Coinbase Onramp, its tool for building onramps into existing apps for fiat-to-crypto purchases. This will make it easier for 60 million U.S. users of Apple Pay to onramp and access popular payment methods. Coinbase Onramp provides a solution for onboarding to crypto, which can take a long time and require users to go through a lengthy know-your-customer (KYC) process. With Apple Pay, getting onchain takes only seconds. Apps already using Coinbase Onramp will automatically see Apple Pay as an option when users make an eligible purchase. This is the latest addition to Coinbase’s offerings, following the acquisition of the Utopia Labs team to accelerate its onchain payments roadmap within Coinbase Wallet. In October, Coinbase announced a money movement partnership with Visa, connecting Coinbase to the Visa Direct network and allowing customers to deposit funds into their accounts via eligible Visa debit cards.
Patreon’s app can now accept web payments circumventing Apple’s own in-app purchases method following the Apple-Epic court ruling
Creator platform Patreon has rolled out an updated version of its app that now allows users to make purchases via the web, in the wake of the Apple-Epic court ruling that forced Apple to allow app developers to include links to alternative forms of payment without being subject to Apple’s commission. Previously, on version 125.4.1 of Patreon’s iOS app, users who wanted to subscribe to a creator’s membership plan would have to do so using Apple’s in-app purchases. In the updated version (version 125.5.0), users now have the option of making a purchase via the web, where they can choose to pay with other payment methods, including credit cards, Venmo, and PayPal, as well as with Apple Pay. The option to use Apple’s own in-app purchases method, meanwhile, is shown only in very small text below the larger, bold “Join” button. This change will likely direct more customers to pay via Patreon’s website instead of through Apple’s in-app purchases. Users who update their app should see the new checkout experience within 24 hours. Patreon also noted creators would now be able to keep more of their money if they didn’t have to pay Apple its commission on purchases.
PlayStation 5 adds Apple Pay; players are presented with a unique code to scan with their iPhone or iPad, which will then prompt the native Apple Pay checkout
PlayStation 5 users can now use Apple Pay to complete purchases of games and content on their consoles. They will be presented with a unique code to scan with their iPhone or iPad, which will then prompt the native Apple Pay checkout sheet. Users can choose their card and authenticate with Face ID or Touch ID. Apple added support for this code-based system with iOS 18 and iPadOS 18 last year. Apple Pay support is now available on PS5 and is expected to be available on PS4 with a future software update. While not as quick and easy as a one-click purchase, it is a nice improvement for those looking to earn 2% Daily Cash with their Apple Card.
Apple’s 20th anniversary iPhone to use an OLED driver display chip (DDI) and possibly eliminating the bezel completely
Apple’s 20th-anniversary model of iPhone is in development, with screen and battery changes expected for the milestone model. For its 2027 release, which marks the 20th anniversary of the iPhone, the company has started to make preparations for the special smartphone. One of the major updates Apple is planning is the use of an OLED driver display chip (DDI) based on the FinFET’s 3D structure. The chip, which issues instructions to the pixels of the display, is currently produced using a 28-nanometer planar process, with the FinFET switch using a 16-nanometer method instead. The change will help reduce the amount of power consumed by the display, alongside the use of high-luminous efficiency OLED elements. This all-new design will be more power-efficient. Supply chain talks with LG Display and Samsung Display, Apple’s chief screen supply chain partners, are expected soon to discuss the tech changes. This may not be the only display change, as a source says that four-sided bending display technologies are being developed as well as under-display cameras. If they can be commercialized, they can make a big change to how the displays are made, including eliminating the bezel completely. While the new display should reduce power consumption at a time when on-device AI processing such as Apple Intelligence needs even more, there can be more power changes as well. The use of a pure silicon battery is also a prospect. The idea is that the use of 100% silicon as a cathode instead of graphite could considerably increase the energy density, so it can hold more power in the cell. A secondary benefit is an improvement to battery endurance. A battery that is more hardy and deteriorates at a slower rate than current-gen versions, meaning users will have more usage of the entire capacity for longer.
Apple is looking to make Siri a full-fledged AI chatbot liken ChatGPT; to work more deeply with apps and trigger actions
Apple’s executives are pushing for Siri to become a proper AI chatbot that scours the web, potentially as a direct competitor to ChatGPT. Such a move could eliminate reliance on OpenAI’s service for responses and keep the queries in-house. A chatbot that Apple has been reportedly testing internally for years has apparently done extremely well in the last six months. Employees claim that the internal bot is on a similar level to responses from ChatGPT. Management has also talked about the possibility of letting the chat bot the option of scouring the Internet and use data from multiple sources to create answers to queries. Refocusing efforts on making Siri work with an Apple chatbot can be beneficial to Apple beyond just making Siri smarter. For a start, a better and more powerful Siri that could answer search queries like ChatGPT could help offset some related costs. Another feature that was announced as coming to Siri but got delayed could also help. The feature of using Siri to work more deeply with apps on an iPhone could let Siri respond to queries and commands by triggering actions in apps on the user’s behalf. Such a feature would keep the App Store relevant and maintain its position as a $20 billion per year business. With the potential for chatbots to take over from apps in terms of general usage by iPhone owners, this functionality could still keep the app economy ticking over.
Apple to release new tools that would let third-party developers create software using Apple AI models and integrate Apple Intelligence across their apps
Apple plans to release a new set of AI products and frameworks at its Worldwide Developers Conference (WWDC) this June, including tools that’ll let third-party developers create software using Apple AI models. Apple’s hope is that expanding its AI tech in this way will draw more attention — and users — as the company looks to catch up with its competitors in the AI space. The new framework will let developers integrate Apple Intelligence across their apps. The company is seeking to first allow developers to use its smaller models. WWDC this year will also reportedly see Apple overhaul its operating systems across iPhone, iPad, and Mac. Apple is also set to release new device-specific capabilities, including one that helps manage battery life, and a new Health app — powered, of course, by AI (although the app reportedly won’t be ready until next year).
Apple Watch growth lags, growing a modest 5% increase from 2024, as rivals push hard on health features & lower prices while Apple is focusing on enhancing the stickiness of its ecosystem
The global wearable band market grew 13% year over year in the first quarter of 2025, reaching 46.6 million shipments, according to new data from Canalys. The rebound was driven by broad demand across categories, especially in emerging markets, and a low comparison base from the first quarter of 2024. Xiaomi surged back into the lead with 8.7 million units shipped, up 44% from 2024. Apple came in second with 7.6 million Apple Watch shipments, a modest 5% increase from 2024. That’s in line with seasonal expectations, as the first quarter tends to be the furthest point from Apple’s typical September refresh cycle. Instead of chasing hardware overhauls, Apple is focusing on enhancing the stickiness of its ecosystem. Huawei held third place with 7.1 million units shipped, a 36% year-over-year gain. Its GT and Fit series found traction outside China, supported by a wider rollout of the Huawei Health app. Samsung followed with 4.9 million shipments, a sharp 74% increase driven by a dual-market strategy. Garmin rounded out the top five with 1.8 million units shipped, up 10%. The launch of Garmin Connect+, a subscription platform for deeper health insights and training tools, signals the brand’s move toward recurring revenue. As hardware margins tighten, vendors are shifting focus from features to ecosystems. Huawei is taking a more health-centric approach, building a closed-loop system through its Health app. Price, battery life, and health tracking remain the top buying factors. But as ecosystems mature and software capabilities expand, vendors that offer reliable integration and trusted data handling will have the edge. Xiaomi’s rise highlights how affordable devices, when paired with a growing ecosystem, can take the lead even against brands with a head start.
Apple’s LLM FOR Siri with 150 billion parameters equals the quality of ChatGPT’s recent releases but shows higher levels of hallucination
A new report claims that internally, Apple has already been testing Large Language Models for Siri that are vastly more powerful than the shipping Apple Intelligence, but executives disagree about when to release it. Apple is said to be testing models with 3 billion, 7 billion, 33 billion, and 150 billion parameters. For comparison, Apple in 2024 said that Apple Intelligence’s foundation language models were of the order of 3 billion parameters. That version of Apple Intelligence is intentionally small in order for it to be possible to run on-device instead of requiring all prompts and requests to be sent to the cloud. The larger versions are cloud-based, and in the case of the 150 billion parameter model, now also said to approach the quality of ChatGPT’s most recent releases. However, there reportedly remain concerns over AI hallucinations. Apple is said to have held off releasing this Apple Intelligence model in part because of this, implying that the level of hallucinations is too high. There is said to be another reason for not yet shipping this cloud-based and much improved Siri Chatbot, though. It is claimed that there are philosophical differences between Apple’s senior executives over the release.
2025 Apple Design Awards includes Speechify text to audio solution and Play that lets users build interactive prototypes with SwiftUI frameworks
Apple announced the winners and finalists of this year’s Apple Design Awards, celebrating 12 standout apps and games that set a high bar in design.
App:CapWords
Developer: HappyPlan Tech (China)
CapWords is a dynamic language learning tool that transforms images of everyday objects into interactive stickers — helping learners explore new words in a more intuitive and visual way. Supporting nine languages, the app is a delightful way to learn independently while immersing users in their surroundings.
Game: Balatro
Developer: LocalThunk (Canada)
Balatro is a satisfying fusion of poker, solitaire, and deck-building with roguelike elements. Players combine poker hands with joker cards — each with their own unique abilities — to create varied synergies. Hallmarked by clever details, gripping gameplay challenges players to advance their scores by crafting original decks to beat devious blinds and secure victory.
App: Play
Developer: Rabbit 3 Times (United States)
Play is a sophisticated yet accessible tool that lets users build interactive prototypes with SwiftUI frameworks. Its thoughtfully crafted user interface is both powerful and easy to navigate, helping designers create interactive prototypes and collaborate across Mac and iPhone, all synced in real time for seamless creativity.
Game: PBJ — The Musical
Developer: Philipp Stollenmayer (Germany)
PBJ — The Musical is snack-based Shakespeare, a charming game that tells the story of Romeo and Juliet with condiments. PBJ creatively mixes rhythm-based gameplay with narrative storytelling and a wonderful soundtrack. And with haptic feedback, clever camera work, and fun dialogue, it’s joyful from the start.
App: Taobao
Developer: Zhejiang Taobao Network (China)
Taobao offers a convenient and engaging shopping experience on Apple Vision Pro, providing incredible 3D models comparable to their real-life counterparts. The immersive experience enhances shopping for users, taking into consideration placement, position, controls, size, and function, and giving people the ability to compare items side by side from an extensive selection of products.
Game: DREDGE
Developer: Black Salt Games (New Zealand)
DREDGE blends slow-burn horror with exploration and adventure. Players take the helm of a fishing boat to navigate eerie islands, uncover strange wildlife, and piece together a haunting mystery. The game offers seamless interactions and a fun world of hidden treasures across iPhone, iPad, and Mac.
App: Speechify
Developer: Speechify (United States)
With support for hundreds of voices in over 50 languages, Speechify is a powerful tool that transforms written text into audio with ease. Designed with accessibility at its core, and by offering features like Dynamic Type and VoiceOver, the app serves as a vital resource for people with dyslexia, ADHD, and low vision, as well as anyone who learns best by listening.
Game: Art of Fauna
Developer: Klemens Strasser (Austria)
Beautifully illustrated and mindfully designed, Art of Fauna is a puzzle game that blends vintage-inspired wildlife imagery with a deep commitment to inclusivity and conservation. Players can solve puzzles by rearranging visual elements or reordering descriptive text, making gameplay uniquely interactive. With features like full VoiceOver support and haptic feedback, accessibility is woven throughout the experience.
App: Watch Duty
Developer: Sherwood Forestry Service (United States)
During devastating wildfires in Southern California, Watch Duty once again served as a lifeline, delivering up-to-the-minute updates, evacuation information, and critical resources with clarity and reliability. The app reports information like active fire perimeters and progress, wind speed and direction, and evacuation orders.
Game: Neva
Developer: Devolver Digital (United States)
Visually stunning and emotionally resonant, Neva is an action-adventure tale that follows a girl and her wolf companion through a beautiful world in decline. As the seasons shift, so does their relationship — offering a quiet meditation on care, connection, and the cost of environmental loss. With themes of friendship and leadership, players guide the pair through breathtaking landscapes, and a story that is as moving as it is timely.
App: Feather: Draw in 3D
Developer: Sketchsoft (South Korea)
This drawing tool allows users to transform 2D designs into 3D masterpieces. Developed with a focus on creativity and user experience, Feather makes it easy for people of all skill levels to build advanced 3D modeling designs on iPad, drawing on touch and Apple Pencil interactions to help users bring their imaginations to life.
Game: Infinity Nikki
Developer: Infold Games (Singapore)
With its enchanted realm of color, detail, and rendering, Infinity Nikki is a true visual achievement. This cozy open-world adventure challenges players to collect wonderful things, and is packed with magical outfits, whimsical creatures, and unexpected moments.
iOS 18 saw below average adoption despite Apple Intelligence, just an average of 83.2% compared to iOS 14 which saw the highest adoption rate with 90%.
By January 2025, iOS 18 appeared to be ahead of its predecessor, reaching 76% of all compatible iPhones a month before iOS 17 did the year before. Users are adopting iOS 18.1 at twice the rate that they adopted 17.1 in the year ago quarter. Apple says that iOS 18 is currently installed on 82% of all compatible iPhones. In announcing that figure, Apple said that this adoption rate is down to its users being aware of the benefits of updating, plus how simple the company has made it to update. Comparing Apple’s own figures from the last ten years, however, iOS 18 comes in at just under the average of 83.2%. In the last decade, iOS 14 saw the highest adoption rate with 90%. Then iOS 17 scored the lowest with 77%. since 2019, the company has separately recorded the iOS adoption rate for iPhones released in the previous four years.It’s not clear why it introduced this, or why it chose four years, but the figures do not materially help iOS 18’s case.Using only this last-four-years data from Apple in 2019, the average adoption rate is 87.9%. That means iOS 18’s figure of 88% is just 0.1% above the average.The minimum adoption rate during this period and for this range of iPhones is 85%, which was achieved by both iOS 12 and iOS 14. The maximum was 92% for iOS 13. Overall, iOS adoption rate for all compatible devices is reasonably steady, having never fallen below 77% in the last ten years, and never rising above 90%.